Technical Codes of Film Editing (including transitions)
Wipe
Iris
Fade In & Fade Out
Dissolve
Straight Cut
Split Edit
Cross-Cutting
Match-on-Action
Graphic Match
Shot / Reverse Shot
Jump Cut
Temporal Planes of Action
Temporal Axes of Action
Spatial Axes of Action
Insert
Cutaway
Technical Codes of Film (Lighting)
Low Key Lighting
High Key Lighting
Practical Lighting (Light source used is part of the scene)
Technical Codes of Film (Camera Movement)
Pan
Tilt
Dutch Tilt
Tracking Shot
Dolly Shot
Crane Shot
Pedestal Shot
Hand Held
Steadicam
Dolly Zoom
Arc Shot
Technical Codes of Film (Shot Types, Shot Distances & Shot Angles)
Establishing Shot
Two-Shot
Aerial Shot
Point of View Shot (POV)
Extreme Close Up
Very Close Up
Close Up
Medium Close Up
Medium Shot
Medium Long Shot
Long Shot (of the character on the right)
Very Long Shot (of the character on the left)
Extreme Long Shot (of the character in the centre)
High Angle Shot
Low Angle Shot
Eye Level Shot
Technical Codes of Film (Shot Composition & Shot Focus)
Asymmetrical Composition
Symmetrical Composition
Selective Focus (Shallow Focus) Example 1 or Example 2
Deep Focus Example 1 or Example 2
Focus Pull
Soft Focus
Audio Technical Codes
Diegetic & Non-Diegetic Sound
Diegetic & Non-Diegetic Sound Debates (Difficult Examples)
Parallel & Contrapuntal Sound
Examples of Audio Technical Codes
Filming Rules
180 Degree Rule
30 Degree Rule
Rule of Thirds
Continuity